The off-season is also the software development season.
While the software is constantly developed, new features added and bugs squashed, most of the work in-season is due to necessity. The off-season is when the gloves come off and I get a chance to make major changes to the underlying code.
The off-season is divided into three phases. The first phase is cleaning up last year’s mess. The primary focus is fixing any outstanding bugs identified through the season. The second phase is making major changes and for 2017, a new replay system is the focus. The third phase is stability testing and refinement. I’m almost finished phase one and will start phase two in November. Phase three starts in January.
If you have bugs or feature requests, please send them to me as soon as possible so that I can get them into the new version.